CreateSound: Difference between revisions
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Specifies the sound this object makes when it is built or trained. As this is always a [[Type|'global' type sound]], it is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the [[SoundList]] section of [[sound(md).ini]]. | Specifies the sound this object makes when it is built or trained. As this is always a [[Type|'global' type sound]], it is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the [[SoundList]] section of [[sound(md).ini]]. | ||
==Note== | |||
*Even though it says this tag exists in [[Tiberian Sun]],[[Firestorm]] when I tried it out, It appears that it doesn't work. | |||
Revision as of 16:31, 25 September 2024
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| Flag: | CreateSound |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Valid 'global' type sound names) |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes,BuildingTypes |
Specifies the sound this object makes when it is built or trained. As this is always a 'global' type sound, it is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the SoundList section of sound(md).ini.
Note
- Even though it says this tag exists in Tiberian Sun,Firestorm when I tried it out, It appears that it doesn't work.





