CreateSound: Difference between revisions
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|special= | |special= | ||
|default= | |default= | ||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}} | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}},{{Categ|BuildingTypes}} | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
Revision as of 16:26, 25 September 2024
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| Flag: | CreateSound |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Valid 'global' type sound names) |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes,BuildingTypes |
Specifies the sound this object makes when it is built or trained. As this is always a 'global' type sound, it is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the SoundList section of sound(md).ini.





