CreateSound: Difference between revisions
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{{ | {{Flag | ||
Specifies the sound this object makes when it is built or trained | |name=CreateSound | ||
|files={{Categ|rules(md).ini}} | |||
|values={{values|string|Valid '[[Type|global]]' type sound names}} | |||
|special= | |||
|default= | |||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Specifies the sound this object makes when it is built or trained. As this is always a [[Type|'global' type sound]], it is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the [[SoundList]] section of [[sound(md).ini]]. | |||
Revision as of 14:05, 13 April 2008
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| Flag: | CreateSound |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Valid 'global' type sound names) |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes |
Specifies the sound this object makes when it is built or trained. As this is always a 'global' type sound, it is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the SoundList section of sound(md).ini.





