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Crate: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and is used to specify whether or not this overlay image is removed from the map when a unit traverses over it. Used to make the crate image 'vanish' when a unit collects it, as overlay can only be removed in special circumstances (since units would simply move over it).
|name=Crate
|files={{Categ|Rules(md).ini}}
|values=boolean
|default=no
|types={{Categ|INIFlags}}
|games=[[RA1]], [[TS]], [[RA2]], [[YR]]
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
This flag determines whether or not the overlay type should be removed whenever a unit moves into the same cell as it. In addition to being removed, another of this overlay type is automatically placed at another location on the map. This is used exclusively for powerup crates, but does not actually provide the powerup.
 
==See Also==
*{{TTL|Powerups}}
*{{TTL|CrateTrigger}}

Revision as of 22:02, 21 May 2007

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Crate
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: INIFlags


This flag determines whether or not the overlay type should be removed whenever a unit moves into the same cell as it. In addition to being removed, another of this overlay type is automatically placed at another location on the map. This is used exclusively for powerup crates, but does not actually provide the powerup.

See Also