Jump to content

CanC4: Difference between revisions

From ModEnc²
en>Crimsonum
m This flag doesn't exist prior to RA2
m 7 revisions imported
(No difference)

Revision as of 21:38, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CanC4
File(s): Rules(md).ini
Values: boolean
Default: yes
Applicable to: BuildingTypes


Determines whether or not this building can be destroyed by a unit with C4=yes. This does not prevent it from being destroyed by the various "fake" C4 weapons in RA2/YR on the Chrono Commando, Navy Seal, and Tanya (against vehicles).

This tag also overrides the cursor sabotage effect of MigAttackCursor.

Bugs/Side-Effects/Unexpected Limitations A building with CanC4=no will always take at least one hitpoint of damage. This means negative values (after factoring in Verses and Damage) are forced to become positive.