CLDisableGreen: Difference between revisions
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en>EvilRenegade m Replacing Template:TTL with Template:F. |
en>Gordon-creAtive m Warheads Flags -> Warhead Flags |
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|values={{values|boolean}} | |values={{values|boolean}} | ||
|default=false | |default=false | ||
|types={{Categ| | |types={{Categ|Warhead}} | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
Revision as of 14:25, 26 January 2011
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| Flag: | CLDisableGreen |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | false |
| Applicable to: | Warhead |
This flag determines whether or not the green color channel for combat lighting will be disabled for linked weapons with Bright=yes set.
Disabling the green channel effectively alters the color of light, leaving the red and blue channels (if not disabled as well), and resulting in magenta colored light.
See also
External links
- Color Theory on Wikipedia
- Magenta on Wikipedia





