Jump to content

C4: Difference between revisions

From ModEnc²
No edit summary
en>Nighthawk200
Desperately needed a fixup.
Line 1: Line 1:
{{flag
{{flag
|files={{Categ|ini=rules}}
|values={{values|boolean}}
|values={{values|boolean}}
|types=[[InfantryType]]
|types={{Categ|InfantryTypes}}
|default=no
|default=no
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
|rp=yes
<!-- dunno how the other games deal with that -->
}}
}}


This tag determines if set to yes, that this ''InfantryType'' can instantly blow up enemies' structures by entering them. The ''InfantryType'' doesn't get consumed. (Example units are ''Tanya'' and ''SEAL''.)
This tag determines if set to yes, that this {{TTL|InfantryType}} can instantly blow up enemies' structures by entering them. The {{TTL|InfantryType}} doesn't get consumed. (Example units are Tanya and the Navy SEAL.)


Note that ''Infiltrate=no'' must be set to this unit, otherwise ''C4=yes'' gets nullified.
Note that {{TTL|Infiltrate|no}} must be set on this unit, as it takes priority over {{TTL|C4|yes}}.


To avoid structures to get blowed up by C4s, add the ''CanC4=no'' tag to them. (Note that this will not avoid the ''Chrono-Commando's'' ''FakeC4'', which is a weapon.)
To avoid structures being destroyed by C4, add the {{TTL|CanC4|no}} tag to them. (Note that this will not avoid the Chrono Commando's "FakeC4", which is a regular weapon.)

Revision as of 14:22, 19 July 2008

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: C4
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


This tag determines if set to yes, that this Template:TTL can instantly blow up enemies' structures by entering them. The Template:TTL doesn't get consumed. (Example units are Tanya and the Navy SEAL.)

Note that Template:TTL must be set on this unit, as it takes priority over Template:TTL.

To avoid structures being destroyed by C4, add the Template:TTL tag to them. (Note that this will not avoid the Chrono Commando's "FakeC4", which is a regular weapon.)