Jump to content

Bouncy: Difference between revisions

From ModEnc²
en>Crimsonum
"un-DeeZire'd"
en>Crimsonum
mNo edit summary
Line 7: Line 7:
|ts=yes
|ts=yes
|fs=yes
|fs=yes
|ets=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
}}<br />
}}<br />


If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.
If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.

Revision as of 19:04, 25 July 2008

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Bouncy
File(s): Rules(md).ini
Values: Boolean
Default: No
Applicable to: Projectiles



If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.