ArmorInfantryMult: Difference between revisions
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en>Nighthawk200 m Template Updated |
en>Nighthawk200 m Testing template removed. Flag tempate updated. |
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{{Flag | {{Flag | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ| | |files={{Categ|ini=rules}} | ||
|values= | |values={{values|percentages}} | ||
|default=1.0 | |default=1.0 | ||
|types={{Categ|Countries}} | |types={{Categ|Countries}} | ||
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== See Also == | == See Also == | ||
*[[Armor Multipliers]] | *[[Armor Multipliers]] | ||
Revision as of 00:05, 21 June 2008
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| Flag: | ArmorInfantryMult |
| File(s): | rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 1.0 |
| Applicable to: | Countries |
If used this tag defines a multiplier by which the armor value of all infantry owned by the respective house will be multiplied. For example,
[France] ArmorInfantryMult=1.5
This would multiply the armor of all infantry owned by France by 1.5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the InfantryTypes heading.
The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%).





