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AntiAirValue: Difference between revisions

From ModEnc²
en>Testid123
This tag does not exist in the General section, so the data is always wrong. And if not corrected now It will probably be wrong forever <<nothing has changed much After I'm gone>>
en>DeathFish
mNo edit summary
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This is a 'rating' for the effectiveness of this structure's weapon(s) against aircraft. The 'ratings' are in abstract units and just help the AI pick the right base defense. See the <tt>[[AIForcePredictionFudge|AIForcePredictionFudge=]]</tt> tag for more details.<br />
This is a 'rating' for the effectiveness of this structure's weapon(s) against aircraft. The 'ratings' are in abstract units and just help the AI pick the right base defense. See the <tt>[[AIForcePredictionFudge|AIForcePredictionFudge=]]</tt> tag for more details.
==See Also==
==See Also==
[[AntiInfantryValue]]<br>
[[AntiInfantryValue]]
[[AntiArmorValue]]<br>
 
[[AntiArmorValue]]
 
no {{tt|AntiBuildingValue}}

Revision as of 14:35, 30 January 2025

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Flag: AntiAirValue
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: BuildingTypes


This is a 'rating' for the effectiveness of this structure's weapon(s) against aircraft. The 'ratings' are in abstract units and just help the AI pick the right base defense. See the AIForcePredictionFudge= tag for more details.

See Also

AntiInfantryValue

AntiArmorValue

no AntiBuildingValue