Jump to content

Annoyance: Difference between revisions

From ModEnc²
en>Crimsonum
Added a page documenting a missing flag. Though it contains unverified information, it is better than no page at all.
 
en>DeathFish
No edit summary
Line 13: Line 13:
{{NeedsTesting}}
{{NeedsTesting}}


If set, the [[AI]] will replenish this [[TeamTypes|team]] indefinitely, meaning every casualty is replaced by recruiting from available units or by producing new ones. This happens even if the team is fully destroyed. This goes on until the AI becomes unable to produce anymore applicable units (e.g. by running out of money or losing its [[Factory|factories]]).
This AI team will counterattack once when attacked and continue the mission
But its priority is lower than Aggressive and Suicide


==See also==
==See also==
* [[Reinforce]]
* [[Aggressive]]
* [[Suicide]]

Revision as of 10:08, 10 July 2023

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Annoyance
File(s): ai(md).ini, maps
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: TeamTypes


This needs testing
The following section contains information that has not been personally confirmed by the revision's author; readers are encouraged to test it themselves and update the section accordingly.


This AI team will counterattack once when attacked and continue the mission But its priority is lower than Aggressive and Suicide

See also