AnimLow: Difference between revisions
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en>Crimsonum Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|unsigned integer}} |default=0 |types={{Categ|Projectiles}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes }}..." |
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Latest revision as of 21:36, 31 March 2025
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| Flag: | AnimLow |
| File(s): | Art(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | 0 |
| Applicable to: | Projectiles |
Specifies the first frame (0-based index) of this projectile animation's loop sequence. Only applicable to non-rotating, non-voxel projectiles.
See Also
- AnimHigh
- AnimRate
- LoopStart - similar flag for non-projectile animations.





