AllowedToStartInMultiplayer: Difference between revisions
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en>Demon Red Storm No edit summary |
en>Renegade Rewrite - no need to be so complicated ;) |
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{{Flag | {{Flag | ||
|files={{Categ|rules(md).ini}} | |files={{Categ|rules(md).ini}} | ||
|default=yes? | |default=yes? | ||
|values=boolean | |values={{values|boolean}} | ||
|types=[[VehicleTypes]], [[InfantryTypes]] | |types=[[VehicleTypes]], [[InfantryTypes]] | ||
|ts=yes | |ts=yes | ||
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|rp=yes | |rp=yes | ||
}} | }} | ||
If set to <code>yes</code> (or omitted, as <code>yes</code> seems to be the default), <code>{{PAGENAME}}</code> allows this unit to be among a player's starting units in a skirmish or multiplayer game. This is usually set on a [[House]]'s basic infantry and tanks. | |||
Take note that enabling this flag on {{TTL|Naval|yes}} units can lead to [[Internal Error]]s because of these units spawning on land. | |||
Revision as of 01:55, 15 April 2008
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| Flag: | AllowedToStartInMultiplayer |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes? |
| Applicable to: | VehicleTypes, InfantryTypes |
If set to yes (or omitted, as yes seems to be the default), AllowedToStartInMultiplayer allows this unit to be among a player's starting units in a skirmish or multiplayer game. This is usually set on a House's basic infantry and tanks.
Take note that enabling this flag on Template:TTL units can lead to Internal Errors because of these units spawning on land.





