AlliedSolidTransparency: Difference between revisions
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en>Testid123 Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|CombatDamage}} |ares=yes |aresflag=yes }} Whether buildings of allied players are considered transparent for firing through them even if solid. If '''yes''', owning players and their allies can fire through a building without the bullet hitting it." |
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Revision as of 21:35, 31 March 2025
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| Flag: | AlliedSolidTransparency |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | CombatDamage |
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Whether buildings of allied players are considered transparent for firing through them even if solid. If yes, owning players and their allies can fire through a building without the bullet hitting it.





