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AlliedSolidTransparency: Difference between revisions

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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|CombatDamage}} |ares=yes |aresflag=yes }} Whether buildings of allied players are considered transparent for firing through them even if solid. If '''yes''', owning players and their allies can fire through a building without the bullet hitting it."
 
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Revision as of 21:35, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AlliedSolidTransparency
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: CombatDamage

This flag is part of Ares. Do not use it without Ares installed.



Whether buildings of allied players are considered transparent for firing through them even if solid. If yes, owning players and their allies can fire through a building without the bullet hitting it.