AirstrikeTeam: Difference between revisions
Appearance
en>Nighthawk200 m Woops. |
en>EvilRenegade m Replacing Template:TTL with Template:F. |
||
| Line 7: | Line 7: | ||
|rp=yes | |rp=yes | ||
}} | }} | ||
This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in by a weapon whose warhead has {{ | This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in by a weapon whose warhead has {{f|Airstrike|yes}}. The [[AircraftTypes]] themselves are defined using the {{TTL|AirstrikeTeamType|link}} flag. | ||
==See also== | ==See also== | ||
* {{ | * {{f|EliteAirstrikeTeam|link}} | ||
* {{ | * {{f|AirstrikeTeamType|link}} | ||
* {{ | * {{f|EliteAirstrikeTeamType|link}} | ||
* {{ | * {{f|AirstrikeRechargeTime|link}} | ||
* {{ | * {{f|EliteAirstrikeRechargeTime|link}} | ||
* {{ | * {{f|Airstrike|link}} | ||
Revision as of 09:07, 27 November 2009
|
|
|
|
|
|
| Flag: | AirstrikeTeam |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes |
This flag is used as part of the Boris Airstrike Logic. It controls the number of AircraftTypes called in by a weapon whose warhead has Airstrike=yes. The AircraftTypes themselves are defined using the Template:TTL flag.





