AffectsAllies: Difference between revisions
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==Nots== | ==Nots== | ||
If <b>AffectsAllies=no</b> is used against a [[warhead]] In the section [[Particle]] it will not work. | If <b>AffectsAllies=no</b> is used against a [[warhead]] In the section [[Particle]] it will not work. | ||
Doesn't work with [[Temporal]] tag. | |||
Doesn't work with [[IsLocomotor]] tag. | |||
Revision as of 14:25, 6 August 2024
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| Flag: | AffectsAllies |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Applicable to: | Warheads |
This flag controls whether this warhead can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected by the actual damage-dealing part of the warhead, but most side-effects such as DamageReducesReadiness=yes or Sonic=yes will affect them still.
Nots
If AffectsAllies=no is used against a warhead In the section Particle it will not work.
Doesn't work with Temporal tag. Doesn't work with IsLocomotor tag.





