ActsLike: Difference between revisions
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en>Crimsonum fix |
en>ATHSE better linguistics |
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|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|Maps}} | |files={{Categ|Maps}} | ||
|values= | |values=Integer | ||
|types={{Categ|Houses}} | |types={{Categ|Houses}} | ||
|ts=yes | |ts=yes | ||
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}} | }} | ||
Specifies the ID (index) of the [[Houses| | Specifies the ID (index) of the specified [[Houses|House]] that this house is based on. This controls which [[AI triggers]] are applicable for the house AI, if any. | ||
For the purposes of multiplayer and skirmish, house types are the houses defined in the {{tt|[Houses]}} section in [[rules.ini]]. | For the purposes of multiplayer and skirmish, house types are the houses defined in the {{tt|[Houses]}} section in [[rules.ini]]. | ||
In singleplayer, the map's own {{tt|[Houses]}} section defines both the map's house types ''and'' houses. | In singleplayer, the map's own {{tt|[Houses]}} section defines both the map's house types ''and'' houses. | ||
Revision as of 04:00, 27 March 2025
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| Flag: | ActsLike |
| File(s): | Maps |
| Values: | Integer |
| Applicable to: | Houses |
Specifies the ID (index) of the specified House that this house is based on. This controls which AI triggers are applicable for the house AI, if any.
For the purposes of multiplayer and skirmish, house types are the houses defined in the [Houses] section in rules.ini.
In singleplayer, the map's own [Houses] section defines both the map's house types and houses.





