AIIonCannonMCVValue: Difference between revisions
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Specifies the "priority" of objects listed in [{{ | Specifies the "priority" of objects listed in [{{f|General|link}}]{{f|BaseUnit|link}} when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See [[AI SW Targeting]]. | ||
Revision as of 09:14, 27 November 2009
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| Flag: | AIIonCannonMCVValue |
| File(s): | Rules(md).ini |
| Values: | three comma-separated unsigned integers |
| Special Values: | None |
| Default: | ? |
| Applicable to: | General (AIIonCannon) |
Specifies the "priority" of objects listed in [General]BaseUnit when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.





