IsAnimDelayedFire: Difference between revisions
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With the presence of such an active animation state, <tt>ActiveAnim=></tt> becomes the idle animation state. | With the presence of such an active animation state, <tt>ActiveAnim=></tt> becomes the idle animation state. | ||
==See Also== | ==See Also== | ||
Revision as of 02:04, 16 April 2025
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| Flag: | IsAnimDelayedFire |
| File(s): | Art(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | BuildingTypes |
Is there a pre-animation before the building fires, such as the original Prism Tower and Tesla Coil, with the pre-animation specified by SpecialAnim. When the SpecialAnim is played, ActiveAnim is removed, and switches back only after firing.
With the presence of such an active animation state, ActiveAnim=> becomes the idle animation state.





