FlySounds: Difference between revisions
Appearance
en>Testid123 mNo edit summary |
en>Testid123 mNo edit summary |
||
| Line 8: | Line 8: | ||
}} | }} | ||
Sound to play when [[InfantryTypes]] uses the sequence [[Fly]] and can be any sound as defined in the SOUND.INI file.<br> | Sound to play when [[InfantryTypes]] uses the sequence [[Fly]] and can be any sound as defined in the SOUND.INI file.<br> | ||
(Specifies the sound made by this [[InfantryTypes]] when it moves or changes direction to move. Can be set to any valid entry from the SOUND.INI file.) | |||
Usage example:<br> | Usage example:<br> | ||
'''[RocketeerSequence]'''<br> | '''[RocketeerSequence]'''<br> | ||
'''FlySounds= 1 RocketeerMove'''<br> | '''FlySounds= 1 RocketeerMove'''<br> | ||
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes. | [!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes. | ||
==See Also== | |||
[[MoveSound]] | |||
Revision as of 13:38, 13 January 2025
|
|
|
|
|
|
| Flag: | FlySounds |
| File(s): | Art(md).ini |
| Values: | Integers with a space followed by Strings (names of Sounds) |
| Default: | none |
| Applicable to: | Sequence |
Sound to play when InfantryTypes uses the sequence Fly and can be any sound as defined in the SOUND.INI file.
(Specifies the sound made by this InfantryTypes when it moves or changes direction to move. Can be set to any valid entry from the SOUND.INI file.)
Usage example:
[RocketeerSequence]
FlySounds= 1 RocketeerMove
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes.





