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FlyBy: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and is used to set a flag on an AircraftType provided it has the 'fly' Locomotor=. In that case, setting this to 'yes' specifies that the aircraft should not slow down over its target, thus ignoring the ROF= and Range= on its weapon(s). This has also been known to make units face east rather than north when they land on a Helipad= again.<br />
|name={{PAGENAME}}
(Yuri's Revenge Only)
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=no
|types={{categ|AircraftTypes}}
|yr=yes
}}
Can be set to ''' 'yes' ''' or ''' 'no' ''' and is used to set a flag on an [[AircraftTypes]] provided it has the ''' 'fly' ''' {{f|Locomotor||link}}.<br>
In that case, setting this to ''' 'yes' ''' specifies that the aircraft should not slow down over its target, thus ignoring the {{f|ROF||link}} and {{f|Range||link}} on its weapon(s). This has also been known to make units face east rather than north when they land on a {{f|Helipad||link}} again.<br />(Yuri's Revenge Only)

Revision as of 17:27, 3 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: FlyBy
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: AircraftTypes


Can be set to 'yes' or 'no' and is used to set a flag on an AircraftTypes provided it has the 'fly' Locomotor=.
In that case, setting this to 'yes' specifies that the aircraft should not slow down over its target, thus ignoring the ROF= and Range= on its weapon(s). This has also been known to make units face east rather than north when they land on a Helipad= again.
(Yuri's Revenge Only)