Fire: Difference between revisions
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Latest revision as of 20:47, 4 April 2025
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| Flag: | Fire |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Warheads |
Specifies whether or not this warhead should immediately destroy any ice that it hits. Compare this with warheads with Wall=yes, which can damage ice, but do not destroy it unless the ice is already cracked. Fire=yes allows the warhead to bypass this step and instantly destroy even non-cracked ice, regardless of ice strength.
Note
This flag instantiates a call for FIRE3.SHP which is not present in Red Alert 2.





