Jump to content

FirersPalette: Difference between revisions

From ModEnc²
en>Nighthawk200
m Template updated
en>DCoder
Added note about voxels
Line 1: Line 1:
{{Flag
{{Flag
|name=FirersPalette
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|values=boolean
Line 11: Line 11:


If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.
If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.
'''Note:''' Voxel-based projectiles are always remapped to orange rather than the appropriate house colour.

Revision as of 17:03, 14 March 2007

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: FirersPalette
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Projectiles


If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.

Note: Voxel-based projectiles are always remapped to orange rather than the appropriate house colour.