FirersPalette: Difference between revisions
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en>Nighthawk200 m Template updated |
en>DCoder Added note about voxels |
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{{Flag | {{Flag | ||
|name= | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
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If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable. | If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable. | ||
'''Note:''' Voxel-based projectiles are always remapped to orange rather than the appropriate house colour. | |||
Revision as of 17:03, 14 March 2007
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| Flag: | FirersPalette |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | Projectiles |
If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.
Note: Voxel-based projectiles are always remapped to orange rather than the appropriate house colour.





