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ZVelocityRange: Difference between revisions

From ModEnc²
en>Renegade
did header and everything, but couldn't come up with a rewrite yet
en>Testid123
mNo edit summary
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{{Flag
{{Flag
|values=[[Lepton]]s
|values={{Values|integer}}
<!-- |special=
|default=0
|default= -->
|types={{Categ|Particles}}
|types={{Categ|Particles}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes
|hp=yes
|ets=yes
|ets=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
|rp=yes
|deezire=yes
<!---|deezire=yes--->
}}
}}
Specifies the range, in leptons, that this particle is allowed to move 'in to' or 'out of' the screen, giving the impression that it moves towards or away from the players view.
Specifies the range, in leptons, that this particle is allowed to move 'in to' or 'out of' the screen, giving the impression that it moves towards or away from the players view.


[[Category:Velocity Flags]]
[[Category:Velocity Flags]]

Revision as of 16:31, 6 February 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ZVelocityRange
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: Particles


Specifies the range, in leptons, that this particle is allowed to move 'in to' or 'out of' the screen, giving the impression that it moves towards or away from the players view.