Wood: Difference between revisions
Appearance
en>DCoder Rewrite |
en>Nighthawk200 m Template Updated |
||
| Line 3: | Line 3: | ||
|files=rules(md).ini | |files=rules(md).ini | ||
|values=boolean (yes/no or true/false) | |values=boolean (yes/no or true/false) | ||
|default=no | |default=no | ||
|types=[[Warhead]]s | |types=[[Warhead]]s | ||
| | |ra=yes | ||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
Revision as of 00:58, 5 April 2007
|
|
|
|
|
|
| Flag: | Wood |
| File(s): | rules(md).ini |
| Values: | boolean (yes/no or true/false) |
| Default: | no |
| Applicable to: | Warheads |
This flag determines whether this Warhead can damage TerrainTypes such as trees or streetlights. (RA1 had no [TerrainTypes] section, so this was presumably hardcoded.)
Whether or not the player has to force fire to target them is controlled by TerrainFire on the weapon (RA2/YR only) and TreeTargeting in [General] (TS/RA2/YR only).





