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WeaponX: Difference between revisions

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en>Renegade
m Reverted edits by 140.128.20.205 (Talk); changed back to last version by Nighthawk200
en>EvilRenegade
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Specifies a special case weapon for this object. Special cases are those which don't use the traditional Primary/Secondary weapon systems, for example, turret-changers ({{TTL|Gunner|yes}}), charge turrets ({{TTL|IsChargeTurret|yes}}), or gattling logic ({{TTL|IsGattling|yes}}).
Specifies a special case weapon for this object. Special cases are those which don't use the traditional Primary/Secondary weapon systems, for example, turret-changers ({{f|Gunner|yes|link}}), charge turrets ({{f|IsChargeTurret|yes|link}}), or gattling logic ({{f|IsGattling|yes|link}}).

Revision as of 10:54, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: WeaponX (substitute X with an integer)
File(s): Rules(md).ini
Values: strings (names of Weapons)
Default: none
Applicable to: VehicleTypes, BuildingTypes


Specifies a special case weapon for this object. Special cases are those which don't use the traditional Primary/Secondary weapon systems, for example, turret-changers (Gunner=yes), charge turrets (IsChargeTurret=yes), or gattling logic (IsGattling=yes).