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WarpIn: Difference between revisions

From ModEnc²
en>DCoder
Fix of wording
en>Nighthawk200
m Template Updated
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=strings (Names of Animations)
|values=strings (Names of Animations)
|special=None
|default=null
|default=null
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}



Revision as of 00:55, 5 April 2007

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: WarpIn
File(s): Rules(md).ini
Values: strings (Names of Animations)
Default: null
Applicable to: General


Logic related to WarpIn, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

Is supposed to specify an animation that is played when a teleporting unit arrives at the destination cell, but is actually unused, as the game plays the WarpOut= animation instead.