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WallAbsoluteDestroyer: Difference between revisions

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en>Vinifera7
De-DZed. Another one bites the dust.
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not the warhead will destroy a BuildingType with Wall=yes set rather than damage it, as such structures are converted to OverlayTypes.
|values={{Values|bool}}
|default=no
|types={{Categ|Warheads}}
|ra2=yes
|yr=yes
}}
 
This flag determines whether or not a [[Warheads|warhead]] will instantly destroy [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}}, regardless of how much damage is actually dealt.
 
==See also==
* {{f|Wood|link}}
* {{f|Wall|link}}

Revision as of 01:20, 31 December 2009

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Flag: WallAbsoluteDestroyer
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This flag determines whether or not a warhead will instantly destroy overlay objects with Wall=yes, regardless of how much damage is actually dealt.

See also