VeteranCombat: Difference between revisions
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en>EvilRenegade No edit summary |
en>DCoder m flag template, categories |
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{{Flag | |||
|name=VeteranCombat | |||
|files=rules(md).ini | |||
|values=float | |||
|special=none | |||
|default=1 | |||
|types=N/A | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level. | This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level. | ||
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[[Category:INI Flags]] | |||
[[Category:Rules(md).ini Flags]] | |||
Revision as of 07:31, 6 May 2006
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| Flag: | VeteranCombat |
| File(s): | rules(md).ini |
| Values: | float |
| Special Values: | none |
| Default: | 1 |
| Applicable to: | N/A |
This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level.
Example
| Base Damage | Multiplier | Total Damage | |
|---|---|---|---|
| Rookie | 100 | 100 | |
| Veteran | 100 | x 1.1 | 110 |
| Elite | 100 | x 1.1 x 1.1 | 121 |
| 4th Level | 100 | x 1.1 x 1.1 x 1.1 | 133.1 |





