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UseLineTrail: Difference between revisions

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en>Nighthawk200
m Fixing types...
en>EvilRenegade
m Replacing Template:TTL with Template:F.
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When this flag is set to yes, the game will draw a line following the path of this object.  
When this flag is set to yes, the game will draw a line following the path of this object.  


The LineTrail still has the same restrictions as {{TTL|Trailer}}, i.e. it can be used on AircraftTypes, or VehicleTypes with {{TTL|JumpJet|yes}} or VehicleTypes that spawn flying units.
The LineTrail still has the same restrictions as {{f|Trailer|link}}, i.e. it can be used on AircraftTypes, or VehicleTypes with {{f|JumpJet|yes|link}} or VehicleTypes that spawn flying units.


This flag requires the presence of both {{TTL|LineTrailColor}} and {{TTL|LineTrailColorDecrement}} on the same object, with valid values.
This flag requires the presence of both {{f|LineTrailColor|link}} and {{f|LineTrailColorDecrement|link}} on the same object, with valid values.

Revision as of 10:47, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: UseLineTrail
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: AircraftTypes, Projectiles, VehicleTypes


When this flag is set to yes, the game will draw a line following the path of this object.

The LineTrail still has the same restrictions as Trailer, i.e. it can be used on AircraftTypes, or VehicleTypes with JumpJet=yes or VehicleTypes that spawn flying units.

This flag requires the presence of both LineTrailColor and LineTrailColorDecrement on the same object, with valid values.