Jump to content

UnloadingClass: Difference between revisions

From ModEnc²
No edit summary
en>Mevitar
No edit summary
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Specifies the alternate object type to use (usually a placeholder for a new image) when this VehicleType performs an auxiliary function (such as docking with the structure specified by its Dock= entry) or when deploying via {{tt|[[IsSimpleDeployer]]}}.
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|types={{Categ|VehicleTypes}}
|values={{Values|Strings|VehicleTypes}}
|default=none
|ra2=yes
|yr=yes
}}
 
Specifies the vehicle that this unit should turn into when performing a special function. However, the unit doesn't actually turn into another vehicle, and usually only the [[Image]] value is read. The default value 'none' means that the original unit's image will be used.
 
Although this tag is parsed for all [[TechnoTypes]], the logic works only for [[VehicleTypes]] that make use of [[Dock]] and [[IsSimpleDeployer]].

Revision as of 16:48, 11 April 2014

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: UnloadingClass
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: VehicleTypes)
Default: none
Applicable to: VehicleTypes


Specifies the vehicle that this unit should turn into when performing a special function. However, the unit doesn't actually turn into another vehicle, and usually only the Image value is read. The default value 'none' means that the original unit's image will be used.

Although this tag is parsed for all TechnoTypes, the logic works only for VehicleTypes that make use of Dock and IsSimpleDeployer.