UndeploySounds: Difference between revisions
Appearance
en>Testid123 Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''GIUndeploy''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''DeploySounds= 1 GIUndeploy'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, th..." |
en>Testid123 mNo edit summary |
||
| Line 7: | Line 7: | ||
|yr=yes | |yr=yes | ||
}} | }} | ||
Sound to play when [[InfantryTypes]] uses the sequence ''' | Sound to play when [[InfantryTypes]] uses the sequence '''Undeploy''' and can be any sound as defined in the SOUND.INI file.<br> | ||
Usage example:<br> | Usage example:<br> | ||
'''[GISequence]'''<br> | '''[GISequence]'''<br> | ||
Revision as of 16:39, 12 January 2025
|
|
|
|
|
|
| Flag: | UndeploySounds |
| File(s): | Art(md).ini |
| Values: | Integers with a space followed by Strings (names of Sounds) |
| Default: | none |
| Applicable to: | Sequence |
Sound to play when InfantryTypes uses the sequence Undeploy and can be any sound as defined in the SOUND.INI file.
Usage example:
[GISequence]
DeploySounds= 1 GIUndeploy
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes.





