Translucent: Difference between revisions
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*If used together with the [[Reverse]] tag, it will cause transparency to work in reverse. That is, transparency will start at '''75''' then '''50''' then '''25''' then '''0'''. | *If used together with the [[Reverse]] tag, it will cause transparency to work in reverse. That is, transparency will start at '''75''' then '''50''' then '''25''' then '''0'''. | ||
{{Bugs}} | =={{Bugs}}== | ||
*If this were to be used with the SHP turret Will have the following results: | *If this were to be used with the SHP turret Will have the following results: | ||
The more the turret is turned to the left, the Transparency will only be greatly reduced. | The more the turret is turned to the left, the Transparency will only be greatly reduced. | ||
Latest revision as of 17:59, 2 July 2025
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| Flag: | Translucent |
| File(s): | Art(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Animations |
If set to 'yes', animation will be drawn with a gradual fade-out effect, starting as 100% opaque and fading to 100% transparent. Actual length of the fade-out effect is determined by the length of the animation. Defaults to 'no'.
Note
- If used together with the Reverse tag, it will cause transparency to work in reverse. That is, transparency will start at 75 then 50 then 25 then 0.
Bugs/Side-Effects/Unexpected Limitations
- If this were to be used with the SHP turret Will have the following results:
The more the turret is turned to the left, the Transparency will only be greatly reduced. The more the turret is turned to the right, the Transparency will only increase.
File:Translucent on SHP turret1.png File:Translucent on SHP turret2.png





