Trailer: Difference between revisions
Appearance
en>Renegade Created this to preserve auto-listing warning. Needs content. |
en>Crimsonum Expanded the stub article. |
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Ini|art}} | |||
|default=none | |||
|values={{Values|string|[[Animation]] IDs}} | |||
|types=[[Animations|Projectile animations]] | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
|ares=yes | |||
}} | |||
Specifies the [[Animation]] to play as a trailer behind this [[projectile]]. For attaching trailers to other animation types, see [[TrailerAnim]]. | |||
==See also== | |||
* [[TrailerAnim]] | |||
* [[TrailerSeperation]] | |||
{{Automatictypelist|Animations|Animations}} | {{Automatictypelist|Animations|Animations}} | ||
Revision as of 14:18, 1 September 2019
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| Flag: | Trailer |
| File(s): | art(md).ini |
| Values: | Strings: Normal text. (Limited to: Animation IDs) |
| Default: | none |
| Applicable to: | Projectile animations |
Specifies the Animation to play as a trailer behind this projectile. For attaching trailers to other animation types, see TrailerAnim.
See also
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.





