Tiled: Difference between revisions
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en>TAK02 please fix. |
en>Testid123 mNo edit summary |
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In theory, you can see the anim playing from top of the map to the bottom of the map. | In theory, you can see the anim playing from top of the map to the bottom of the map. | ||
{{Bugs}} | |||
*<u><b>[[Animations]]</b></u>are hardcoded to use the <u><b>{{f|AnimPalette|yes|Link}}</b></u> palette Always | |||
Revision as of 17:07, 1 July 2024
Tiled=yes makes the anim "stack" upwards.
It is used in Tiberian Sun's [IONBEAM] so the beam draws from the top of the screen to target cell.
In theory, you can see the anim playing from top of the map to the bottom of the map.
Bugs/Side-Effects/Unexpected Limitations
- Animationsare hardcoded to use the AnimPalette=yes palette Always