TileYOffset: Difference between revisions
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Specifies the up-down offset of an [[animation]] attached to a [[ | Specifies the up-down offset of an [[animation]] attached to a [[TMP|terrain tile]] in pixels. Negative numbers move the animation up and positive numbers move the animation down. | ||
==See also== | ==See also== | ||
Revision as of 21:26, 22 December 2021
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| Flag: | TilennYOffset, where nn is tile number in the tile set (from 01 to 99). |
| File(s): | Terrain Control INI files |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Applicable to: | Tile set animation sections |
Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.





