TiberiumExplosive: Difference between revisions
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en>Nighthawk200 Updated as per DCoder's info. |
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|AudioVisual}} | |||
|values={{values|booleans}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Contrary to popular belief, this flag does not control whether TiberiumTypes explode when shot. | |||
Instead, this flag controls whether the Ore/Tiberium carried by a certain unit is explosive when that unit is destroyed. This in itself will also only apply if a certain unknown map-specific flag is set. | |||
Revision as of 00:37, 8 March 2009
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| Flag: | TiberiumExplosive |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Applicable to: | AudioVisual |
Contrary to popular belief, this flag does not control whether TiberiumTypes explode when shot.
Instead, this flag controls whether the Ore/Tiberium carried by a certain unit is explosive when that unit is destroyed. This in itself will also only apply if a certain unknown map-specific flag is set.





