Teleporter: Difference between revisions
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This flag has two meanings. | This flag has two meanings. | ||
If Teleporter is set to {{f|yes}} on an InfantryType, then said | If Teleporter is set to {{f|yes}} on an InfantryType, then said [[InfantryTypes]] can be teleported by the Chronosphere without being killed. | ||
If Teleporter is set to {{f|yes}} on a | If Teleporter is set to {{f|yes}} on a [[VehicleTypes]] with the chrono [[Locomotor]] set, then said VehicleType will only teleport to dock to a building which has {{f|DockUnload|yes}} set. | ||
{{Bugs}} | {{Bugs}} | ||
Revision as of 12:41, 21 July 2024
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| Flag: | Teleporter |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | InfantryTypes, VehicleTypes |
This flag has two meanings.
If Teleporter is set to yes on an InfantryType, then said InfantryTypes can be teleported by the Chronosphere without being killed.
If Teleporter is set to yes on a VehicleTypes with the chrono Locomotor set, then said VehicleType will only teleport to dock to a building which has DockUnload=yes set.
Bugs/Side-Effects/Unexpected Limitations
InfantryTypes with tags Teleporter=yes and C4=yes will not die when hit by a warp Enter the water. Superweapons





