TargetCoordOffset: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=three comma-separated signed integers | |||
|types={{Categ|BuildingTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure. | Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure. | ||
Revision as of 17:40, 18 September 2021
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| Flag: | TargetCoordOffset |
| File(s): | Rules(md).ini |
| Values: | three comma-separated signed integers |
| Applicable to: | BuildingTypes |
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.





