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TargetCoordOffset: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
 
|values=three comma-separated signed integers
|types={{Categ|BuildingTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.

Revision as of 17:40, 18 September 2021

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: TargetCoordOffset
File(s): Rules(md).ini
Values: three comma-separated signed integers
Applicable to: BuildingTypes


Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.