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Strength: Difference between revisions

From ModEnc²
en>DCoder
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en>Nighthawk200
m Template Updated
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=unsigned integers
|values=unsigned integers
|special=none
|default=0?
|default=0?
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|games=[[RA]], [[TS]], [[RA2]], [[YR]]
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.
Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.

Revision as of 12:32, 2 April 2007

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Strength
File(s): Rules(md).ini
Values: unsigned integers
Default: 0?
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.