SpecialZOverlay: Difference between revisions
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en>McPwny Created page with "{{Flag |files={{Categ|ini=art}} |default=no |types={{Categ|BuildingTypes}} |ra=no |cs=no |am=no |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} The tag SpecialZOverlay=..." |
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{{Flag | {{Flag | ||
|files={{Categ|ini=art}} | |files={{Categ|ini=art}} | ||
|default= | ||values=Strings (names of [[Animations]]) | ||
|default=none | |||
|types={{Categ|BuildingTypes}} | |types={{Categ|BuildingTypes}} | ||
|ra=no | |ra=no | ||
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|ares=yes | |ares=yes | ||
}} | }} | ||
The tag '''SpecialZOverlay=''' has no discernible effect and seems to be a remnant of early game development where gates were supposed to be overlays and not building types | |||
The tag SpecialZOverlay= has no discernible effect and seems to be a remnant of early game development where gates were supposed to be overlays and not building types | ==See Also== | ||
[[SpecialZOverlayZAdjust]] | |||
Revision as of 10:56, 31 October 2024
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| Flag: | SpecialZOverlay |
| File(s): | art(md).ini |
| Values: | Strings (names of Animations) |
| Default: | none |
| Applicable to: | BuildingTypes |
The tag SpecialZOverlay= has no discernible effect and seems to be a remnant of early game development where gates were supposed to be overlays and not building types





