Jump to content

SpawnTranslucencyCutoff: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
en>Crimsonum
Un-Deezire'd
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{flag
Specifies the time within this system's Lifetime= at which it should cease to spawn further particles if it has reached 25% translucency.
|files={{Categ|Rules(md).ini}}
|values={{values|float}}
|types={{Categ|ParticleSystems}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Specifies the number of particles to spawn in this system before starting to spawn gradually more translucent particles.
 
'''Note:''' Only applicable to particle systems with {{f|BehavesLike|Smoke|link}}.

Revision as of 16:49, 2 May 2021

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SpawnTranslucencyCutoff
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: ParticleSystems


Specifies the number of particles to spawn in this system before starting to spawn gradually more translucent particles.

Note: Only applicable to particle systems with BehavesLike=Smoke.