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ShortGame: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Determines if this is a 'short game', in other words a players' game is over when all of their structures are destroyed (even if they have units remaining). This is the option that prevents players 'hiding' units on the map in a bid to win by forcing their opponent to abort or quit.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=yes
|types={{categ|MultiplayerDialogSettings}}
|ra2=yes
|yr=yes
}}
Determines if this is a 'short game', in other words a players' game is over when all of their structures are destroyed '''(even if they have units remaining)'''. This is the option that prevents players 'hiding' units on the map in a bid to win by forcing their opponent to abort or quit.

Revision as of 08:06, 10 January 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ShortGame
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: MultiplayerDialogSettings


Determines if this is a 'short game', in other words a players' game is over when all of their structures are destroyed (even if they have units remaining). This is the option that prevents players 'hiding' units on the map in a bid to win by forcing their opponent to abort or quit.