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SecretHouses: Difference between revisions

From ModEnc²
en>Nighthawk200
m Updated.
en>EvilRenegade
m Replacing Template:TTL with Template:F.
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|ra2obsolete=yes
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Has no effect <!-- DC: verified in the executable --> in-game, despite the fact that the flag is parsed and [[Yuri Clone]] has this flag set as {{TTL|SecretHouses|YuriCountry}} in unmodded {{Yr}}.
Has no effect <!-- DC: verified in the executable --> in-game, despite the fact that the flag is parsed and [[Yuri Clone]] has this flag set as {{f|SecretHouses|YuriCountry|link}} in unmodded {{Yr}}.


It is theorised that this flag was intended to restrict access to certain units obtained via a [[Tech Secret Lab]] to specific countries, but that the idea of restricting access to such units was eventually abandoned (possibly for reasons of development time rather than gameplay).
It is theorised that this flag was intended to restrict access to certain units obtained via a [[Tech Secret Lab]] to specific countries, but that the idea of restricting access to such units was eventually abandoned (possibly for reasons of development time rather than gameplay).

Revision as of 10:31, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SecretHouses
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Houses)
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes

Logic related to SecretHouses, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Has no effect in-game, despite the fact that the flag is parsed and Yuri Clone has this flag set as SecretHouses=YuriCountry in unmodded Yuri's Revenge.

It is theorised that this flag was intended to restrict access to certain units obtained via a Tech Secret Lab to specific countries, but that the idea of restricting access to such units was eventually abandoned (possibly for reasons of development time rather than gameplay).