RatioAITriggerTeam: Difference between revisions
Appearance
en>Crimsonum Un-DeeZire'd |
m 2 revisions imported |
(No difference)
| |
Latest revision as of 22:03, 31 March 2025
|
|
|
|
|
|
| Flag: | RatioAITriggerTeam |
| File(s): | Maps |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. (Limited to: 0–100) |
| Default: | 100 |
| Applicable to: | Houses |
Specifies the percentage chance for this house's AI triggers prior to any other condition checks. Every time the AI decides to build an AI trigger team, there's a 100-RatioAITriggerTeam percent chance it will fail and skip the team. If it succeeds, only then will the AI check the AI trigger type's actual conditions.
By default this chance is set to 100%, so this additional check is effectively disabled.
This can be adjusted with the map trigger action #76.





