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RadLevelFactor: Difference between revisions

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Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=float
|values=float
|special=None
|default=1?
|default=1?
|types={{Categ|Radiation|Radiation}}
|types={{Categ|Radiation|Radiation}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}


The damage that radiation inflicts on units (prior to <tt>[[Verses]]</tt> and similar recalculations) is calculated by the formula: <tt>[[RadLevel]] * RadLevelFactor</tt>.
The damage that radiation inflicts on units (prior to <tt>[[Verses]]</tt> and similar recalculations) is calculated by the formula: <tt>[[RadLevel]] * RadLevelFactor</tt>.

Revision as of 11:35, 2 April 2007

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: RadLevelFactor
File(s): Rules(md).ini
Values: float
Default: 1?
Applicable to: Radiation


The damage that radiation inflicts on units (prior to Verses and similar recalculations) is calculated by the formula: RadLevel * RadLevelFactor.