OverloadFrames: Difference between revisions
Appearance
en>DCoder No edit summary |
en>Mevitar removing DeeZire's guide stuff |
||
| Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|CombatDamage}} | |||
|values={{values|stringlist|unsigned integers}} | |||
|default=none | |||
|yr=yes | |||
}} | |||
Specifies the frame delay between applying damage to the owner of a <tt>[[InfiniteMindControl]]=yes</tt> weapon. Each number corresponds to the appropriate stage from [[OverloadCount]]. | |||
==See also== | |||
* [[InfiniteMindControl]] | |||
* [[OverloadCount]] | |||
* [[OverloadDamage]] | |||
Revision as of 19:06, 25 May 2015
|
|
|
|
|
|
| Flag: | OverloadFrames |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: unsigned integers) |
| Default: | none |
| Applicable to: | CombatDamage |
Specifies the frame delay between applying damage to the owner of a InfiniteMindControl=yes weapon. Each number corresponds to the appropriate stage from OverloadCount.





