OpenToppedAnim: Difference between revisions
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{{Flag | {{Flag | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=Strings (names of [[Animations]]) | |||
|special=none | |||
|default=none | |||
|types={{Categ|Weapon|Weapons}} | |types={{Categ|Weapon|Weapons}} | ||
|yr=yes | |yr=yes | ||
Revision as of 03:55, 9 June 2021
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| Flag: | OpenToppedAnim |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Animations) |
| Special Values: | none |
| Default: | none |
| Applicable to: | Weapons |
If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.
(Yuri's Revenge Only)
- Only one animation can be written here, not an animation list like [WeaponType] > Anim=
Necessary to add despite lack of rewrite:
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.





