NoMovingFire: Difference between revisions
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en>Vinifera7 Created: Aren't you glad I created a page for an obscure flag from TS that no one cares about? |
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Revision as of 21:40, 29 May 2015
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| Flag: | NoMovingFire |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | VehicleTypes |
This flag specifies whether or not a vehicle must stop moving completely before firing its weapon.
Since a vehicle will normally cease moving if it is within firing range anyway, the difference between NoMovingFire=yes and the default behavior is usually negligible, especially for vehicles without turrets.





