Jump to content

MoveFlash: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
en>DCoder
Rewrite
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
This defines the animation to display as a cursor effect at the cell to which an object is ordered to move. The animation must be from the [Animations] list and be defined in ART.INI.
|name=MoveFlash
|files={{Categ|Rules(md).ini}}
|values=strings (Names of Animations)
|special=None
|default=null
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
}}
 
Specifies the animation that gets played when you order your units to move to a certain cell.

Revision as of 07:36, 8 May 2006

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: MoveFlash
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies the animation that gets played when you order your units to move to a certain cell.